One of the consequences of ageing society is increasing numbers of people suffering with dementia. People at older age are significantly at higher risk compared to the younger generation. Dementia is a substantial cause of disability and dependency among elderly people. This can be an overwhelming experience, not only for the sufferers but also their families and carers. Studies have shown symptoms of depression affecting dementia patients & their families and deteriorating their relationship. At the same time, there is growing evidence suggesting that game-based interventions can positively stimulate social interaction, reduce depression as well as improve behavioural and psychological symptoms caused by dementia for suffers and those who surround them.
Memorable is a sensory board game that aims to facilitate interaction and connection between older people with dementia and everyone who provides care. Memorable creates opportunities for them to stay engaged and understand each other through sensory conversations. The game includes three different type of sensory cards, including photo cards, tactile cards, and scent cards, as a set of tools to evoke memories, emotional responses and capture the person’s attention. Each sensory card has a question that stimulates conversation and discussion when the game is played. This project involved different stakeholders across disciplines, including care professionals and designers. Its development worked as a platform to exchange knowledge and skills in order to deliver a design outcome that is beneficial for people living with dementia.